Matthew Young

M.S. Computer Engineering

Knowledge Representation and Reasoning Group
University of Illinois, Urbana-Champaign

Representing Virtual Worlds in OWL

A large part of my research has been focused on the representation of virtual worlds in OWL description logic, for use in a variety of applications. A great deal of information about this can be found in my Masters Thesis (forthcoming). A summary of the basics can be found in my paper Building Knowledge About Buildings.

For more info, you can also check out my presentation for the paper delivered at the AAAI Fall 2006 Symposium on Semantic Web for Collaborative Knowledge Acquistion.

Some of the languages developed are focused entirely on representing buildings, while others give a more complete view of the world. I will add documentation to the languages as I write it.

World Languages Available for Download

File Name Description Last Updated
BuildingClassifier.owl Ontology for representing buildings and environments in such a way that buildings can be classified. Includes many subclasses defining specific feature types. No sample data. 11/15/2006
OpenWorld.owl Ontology for the entire world: buildings, environments, and objects. No subclasses, no feature types, no sample data. 11/15/2006
Building_Empty.owl Ontology containing just the basic framework. No subclasses, no feature types, no sample data. 10/20/2006
Building.owl Ontology for the basic framework with some sample houses encoded. No subclasses, no feature types. 10/20/2006